Section 3 - Heavy Weapons




TSA-200 Shiva Assault Cannon: This is the infantryman's answer to heavy armor. A large and heavy weapon that fires 22mm High Explosive slugs with impact detonators If the slug hits a solid object - or a psionic or magic force field - it will detonate, but energy force fields like those made by Naruni or installed on the Ulti-Max. Recoil is severe (the weapon fires 90-caliber slugs at very high speeds) but the weapon is very effective. The Shiva is also one of TSA's few products not combined with another weapon type.

TSA-200




TSA-202 Kali Assault Cannon: An improved version of the TSA-200 Shiva Assault Cannon, the Kali was designed expressly in response to customer demands for a lighter version of one of our best sellers. With an improved recoil dampening system and a standard telescopic scope (+1 to strike on an aimed shot), the Kali can handle almost any task required of it.

TSA-202




TSA-205 Kharga Heavy Sniper Cannon: Designed to be used at long ranges against armored targets such as power armor and AFVs, the Kharga has rapidly become a bane to the Coalition States' War Machine in Tolkeen and across North America. Capable of incredible accuracy at a range of over one mile, the Kharga is equipped with a high-resolution scope (+2 to strike on an aimed shot) and an advanced recoil-suppression system. Like many TSA weapons, the Kharga has been banned by the CS and those found to be in possession of it are likely to be taken into custody and the weapon impounded.

TSA-205




TSA-207 Wee Killer Assault Cannon: Taking its name from one TSA employee's opinion of the weapon (She's a wee killer, ain't she?), the TSA-207 Wee Killer is a cut-down version of the TSA-202. Barely larger than most rifles, the Wee Killer can even the odds in a bad situation within a heartbeat. Equipped with a telescopic scope and a recoil-dampening system, this weapon has already begun flying off the shelves at TSA outlets across North America.

TSA-207




TSA-220 Belial Full-Auto Grenade Launcher / Particle Cannon: Possibly the most devastating weapon that TSA has ever created, the TSA-220 combines a grenade launcher capable of firing 5-round bursts with a heavy particle beam cannon on the same frame. This combination gives the wielder of this weapon means to annihilate either entire infantry platoons or even squads of power armor, depending on the types of grenade chosen. Also on the CS 'banned' list.

TSA-220




TSA-224 Azazel Full-Auto Grenade Launcher / Particle Cannon: Very similar to the TSA-220 but with a length far shorter, the TSA-224 Azazel can deliver tremendous firepower in a small package. Comes with a standard telescopic sight (+1 to strike on an aimed shot). Also on the CS 'banned' list.

TSA-224




TSA-240 Lucifer Full-Auto Grenade Launcher / Heavy Machinegun: Extremely popular with power armor pilots because of its versatility, the TSA-240 Lucifer can perform tasks most railguns can only dream of. Capable of firing any standard TSA grenade and having an M.D. capable heavy machinegun as a secondary weapon, the Lucifer has already proven itself in battlefield conditions on the Tolkeen battle front. Because of this it has been placed on the CS 'banned' list and possession of one can lead to execution on site.

TSA-240




TSA-250 Slammer MLA Rifle / Laser: A recent weapon that has become popular with enhanced-armor infantry units such as the Northern Gun Gladius and Chipwell Challenger. The Slammer is a portable magnetic linear acceleration gun - basically, a railgun. It is unique because it can be carried and fired by an unaugmented human with only minimal difficulty The railgun is designed to use a Coalition E-canister to power the electromagnetic rails, but the weapon can be modified to accept power from standard E-clips, storage batteries or nuclear cells. One E-canister lasts for five railgun clips. A separate E-clip in the grip powers an underbarrel laser weapon, and a scope gives a +1 to strike on an aimed shot.

TSA-250


TSA-260 Terminator Lever-Action Grenade Launcher: Based on an ancient pre-Rift weapon featured in a film of the same name, the Terminator is a simple, rugged weapon capable of delivering multiple grenades in a matter of seconds. With its lever-action design and durable construction, the Terminator has rapidly become popular among travellers in the New West.

TSA-260
TSA-260 with synthetic stock.

TSA-260
TSA-260 without stock.

TSA-262 Grenade Launcher: Essentially the same as the Terminator, this weapon has a magazine capacity of seven grenades instead of five. Market Cost: 27,000 credits.

TSA-262


TSA-270 Boomstick Double-Barrel Grenade Launcher: Another weapon whose history lies in an ancient pre-Rift motion picture, this one entitled Army of Darkness, in which the main character used a double-barrel shotgun as his main weapon. Taking that concept and adapting it to fire TSA 25mm grenades has proven to be a big hit with adventurers throughout North America. The simple design and compact size make the Boomstick highly prized, especially among the stagecoach drivers of the New West. Available in standard and compact versions.

TSA-270
Standard TSA-270.

TSA-270
Compact TSA-270.


TSA-280 Grizzly Dual-Action Heavy Machine Gun: By taking the basic action of the TSA-300 modular weapon system and combining two of these on a heavy frame, Tsunami Arms has created a weapon capable of inflicting massive damage for sustained periods. This weapon has already proven popular among borgs and power armor troops throughout eastern North America. Note - this weapon can only use TM-500 magazines, loaded with T101 ammunition only. The barrels always fire together.

TSA-280


TSA-460 Rhino Heavy MLA Rifle: A heavy weapon suitable for enhanced soldiers. Easily capable of laying waste to an average CS platoon in body armor, the Rhino is near the top of the CS 'banned list. A telescopic sight gives a +1 to strike on aimed shots.


TSA-462 Buzzsaw Heavy MLA Rifle: A lighter version of the Rhino, more suited for use by infantry troops. The Buzzsaw is near the top of the CS 'banned list. A telescopic sight gives a +1 to strike on aimed shots.


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This page was created on February 3, 1998.
Last modified on February 10, 2005.